Development issues forcing Apple to delay mixed-reality headset launch, according to report

Apple is said to be facing both hardware and software issues with its upcoming mixed-reality headset which has reportedly forced the iPhone maker to postponed the device’s planned April launch by two months to June, where the headset will likely be unveiled at WWDC, according to Bloomberg.
In a report on Wednesday, Bloomberg claims that Apple has postponed a planned introduction of its first mixed-reality headset from around April to June, citing people familiar with the matter who say product testing has unearthed issues with both the hardware and software for the upcoming device.
Bloomberg has previously suggested that the new headset, expected to be called “Apple Reality Pro,” will cost “roughly $3,000” when it debuts which is “roughly twice the price of rival devices” from companies like Meta.
In previous reports, the outlet has suggested that the new headset will have several external cameras “ that can analyze a user’s hands, as well as sensors within the gadget’s housing to read eyes.”
The cameras will allow the user to control the device by looking at an on-screen item, with Bloomberg claiming “Users will then pinch their thumb and index finger together to activate the task — without the need to hold anything.”
The headset, which will likely release the fall after its spring debut, is said to include an Apple Watch-style Digital Crown for switching between AR and VR modes.
In 2021 saw The Information publish a sketch of the upcoming headset, claiming to have seen secret internal imagery from an unnamed source “with direct knowledge” of the development, reporting at the time that the device will offer a “sleek, curved visor attached to the face by a mesh material.”
Concept creator Ian Zelbo has released visuals showing what Apple’s new headset will probably look like based on earlier leaked information, featuring an Apple Watch-style adjustable headband and an AirPods Max reminiscent mesh cushion for comfort around the wearer’s eyes.
Image: Ian Zelbo