Apple is reportedly spending ‘several million dollars’ to secure deals and develop more than 100 games to launch as part of its Apple Arcade subscription gaming service, reports the Financial Times, putting Apple Arcade’s budget in excess of $500 million dollars.
The report notes Apple is offering developers huge financial incentives for joining the service, with big names such as Cartoon Network, Lego, Disney, Konami and Sega signing up to offer Apple Arcade-exclusive titles.
Apple Arcade, the world’s first multi-platform subscription gaming service that allows users unlimited access to a range of Apple-exclusive gaming titles for iPhone, iPad, Mac and Apple TV, was first announced during the recent ‘It’s Show Time’ event at Apple Park in March.
Pricing for the new service hasn’t yet been announced.
The pay-monthly subscription service will allow users access to 100 new gaming titles, all of which will feature no adverts or additional in-app purchases, and all can be played offline. Each game will sync between devices to allow players to pick-up where they left off.
Developers are believed to receive ongoing revenue based on how much time users spend playing their games once Apple Arcade launches later in the year. In comparison, Apple retains 50% of the $9.99/month subscription fee it earns from Apple News+, and the remaining 50% is shared to publishers based on engagement with their respective content.